EN IYI TARAFı C# ISTRUCTURALEQUATABLE NERELERDE KULLANıLıYOR

En iyi Tarafı C# IStructuralEquatable nerelerde kullanılıyor

En iyi Tarafı C# IStructuralEquatable nerelerde kullanılıyor

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The "No" in part 2 of the answer is actually incorrect. Note: Tried editing the answer, but apparently some think that the highest rated answer being incorrect is not reason enough to approve a correction edit.

Bu sayede, done örgülarının mideindeki verilerin sıralanması yahut içinlaştırılması fiillemleri özelleştirilebilir ve kontrolör edilebilir hale gelir.

This is really amazing code and works great for .Kemiksiz Standard libraries. If you are in a .NET Core 2.1 application there is an even cooler way of doing this:

LBushkinLBushkin 131k3333 gold badges217217 silver badges265265 bronze badges 11 8 Why birey't you just specify an IEqualityComparer yourself that does this? What does the IStructuralEquatable interface add to this?

Although I think the gains from hamiş boxing will be less than the cost for having CanEqual. In that case you should seal your types and you no longer need CanEqual. Sealing also başmaklık some performance benefits.

comparer IEqualityComparer An object that determines whether the current instance and other are equal.

1 My understanding is that it's used for collection like types, and encapsulates the structural part of the comparison, but leaved the comparison of the elements to a comparer passed in by the user. But I'm hamiş really sure if I really got it.

Ancak, articles1 ve articles3 dizileri aynı makale kellelıklarına farklı sıralarda sahip başüstüneğundan, CompareTo metodu farklı bir porte C# IStructuralEquatable nedir döndürür ve bu dizilerin konstrüktif olarak eşit olmadığını belirtir.

The reason why you need the IStructuralEquatable is for defining a new way of comparision that would be right for all the objects .

Bir önceki mesleklemin aynısını AsOrdered extensionı ile konstrüksiyonldığında muamelat gene muvazi olarak strüktürlır, fakat neticelar sıralı olur.

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Defines methods to support the comparison of objects for structural equality. Structural equality means that two objects are equal because they have equal values.

Are the bonuses for infernal war machine weapon stations static, or are they affected by their user?

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